Player Classes

Overview

When a player enters the game they will select a player class or area of expertise. Each player class has special abilities and/or improved attributes.

Construction 
 * Improved barricading speed
 * Improved barricade strength

Medicine
 * Can create anti virus from scavenged chemicals
 * Ability to heal health in others
 * Increased resistance to infection

Weapons
 * Inflicts greater damage with firearms and military weapons
 * Can create timed and triggered IEDs from explosive objects and electrical devices created by electronics/communications expert.

Stealth 
 * Less detectable to zombies, human NPCs and other players when in 'stealth mode'
 * Ability to 'sense' possible threats

Physical Combat/Survivalist 
 * Improved health
 * Improved speed
 * Improved melee
 * Able to go longer without food and water

Electronics & Communications
 * Can create and repair communications equipment such as personal radio transmitters, radios, and CB radios using scavenged electrical equipment.
 * Can create remote, tripped and timed detonators using scavenged electrical equipment. These detonators can be used by a weapons expert to create IEDs with.